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Monthly Archives: April 2010

Review of the Eldrazi

On Saturday, April 3rd, 2010, the Eldrazi were officially unleashed on the plane of Earth…

So what’s my take on Rise of the Eldrazi? Overall, it resembles something close to Read the rest of this entry »

 
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Posted by on April 29, 2010 in Gaming

 

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Rappy’s RPG Reviews: Future Player’s Companion-Tomorrow’s Hero, Part 2

These are the Droids You’re Looking For

Moving right along, we get a chapter dedicated completely to robotics. And what a welcome chapter it is, at that. With the Mechanoid and Animorph robot frames (technological evolutions of the Armature and Biomorph, respectively), we get a Read the rest of this entry »

 
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Posted by on April 10, 2010 in RPG Reviews

 

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Rappy’s RPG Reviews: Future Player’s Companion-Tomorrow’s Hero, Part 1

If Tomorrow’s Foundation was the mortar of the Future Player’s Companion series, then Tomorrow’s Hero is the bricks. Focusing on expanding the rules for aliens, robots, mutants, and experimental beings, this title takes the foundation that..well…Tomorrow’s Foundation laid, and builds heavily upon it. How well does it do? Well, let’s take a look inside… Read the rest of this entry »

 
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Posted by on April 7, 2010 in RPG Reviews

 

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Rappy’s RPG Reviews: Future Player’s Companion-Tomorrow’s Foundation, Part 2

The Skills to do the Job, and the Feats to do it Right

While there were decent occupations and aliens and good talent trees, this section is where Tomorrow’s Foundation truly comes into its own. D20 Future‘s look at skills was rather limited, covering the bases of starship computers and astrogating, treating injuries of species from a creature type other than your own, disabling and repairing robots, and understanding unfamiliar technology. Here, we get the much-needed rules for using Climb and Tumble in the void of space, as we as skill uses for reprogramming robots, complex jetpack use, and comprehending alien technology. In addition, there are a few skills that apply to non-futuristic campaigns as well, which always puts a smile on my face; really, why weren’t there rules on sabotage and falsifying manufacturing notes in a modern book? The biggest note is Read the rest of this entry »

 
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Posted by on April 7, 2010 in RPG Reviews

 

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Rappy’s RPG Reviews: Future Player’s Companion-Tomorrow’s Foundation, Part 1

Welcome to the next in my series of revisitings of old reviews. This time, we’re looking atthe first of three books in the Future Player’s Companion series by the Game Mechanics. Appropriately titled Tomorrow’s Foundation, book 1 covers the building blocks of a future character.

Who are You?

What would a generic sci-fi handbook be without aliens? It would be closer to not getting sold on some people’s scales, I imagine, so it’s fitting that our title starts out of the gates with new playable species. We get a base covering of new species: Read the rest of this entry »

 
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Posted by on April 5, 2010 in RPG Reviews

 

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Rappy’s RPG Reviews: d20 Past

You've created a time paradox!

NOTICE: All art on this page is from Wizards of the Coast, and is thus copyright of its appropriate authors. It is shown here via the d20 Past Art Gallery as reference only.

Hey again readers! Last time on my part of the blogging triad, we looked into the dark depths of the potential post-apocalyptic future. And what is best to follow that up with? Why, the past, of course! D20 Past, to be specific. …Shush, it makes sense. Read the rest of this entry »

 
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Posted by on April 3, 2010 in RPG Reviews

 

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